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@marcelofabri: I debugged this and found out that SourceKit gives all enum elements regardless of conditional compilation. Seems that your fix https://bugs.swift.org/browse/SR-9630 is going to fix this bug also. So...
@ryanwilson Hello. No, I didn't. Will look at it closely and return with changes or conclusions.
Hello, @ryanwilson. Implemented using UISceneDidActivateNotification. Seems to me that it is a cleaner way.
> A couple comments to start! Hello, @ryanwilson. Thanks for your comments, worked them out.
Hi, @ryanwilson. Finished with comments fixing. Perhaps, I'd better resolve all conversations so that you received a notification?
Hi, @tejasd. My case was for multiple scenes, as I remember. At least, I cannot guarantee that the original bug appears only in one-scene apps.
@ryanwilson, @tejasd: what do you think, should it be merged?