TheLonelywood
TheLonelywood
Firstly, I'd like to express my admiration for the remarkable work done on this project. The advancements and capabilities it offers are truly impressive. I've been diligently following the provided...
Hey bro, do you have any idea that why feeding normal into unet is working? I am confused. Thank you!
**Is your feature request related to a problem? Please describe.** Yes. `PhysxCollisionShapeConvexMesh::LoadMultiple` uses `MeshManager` to cache PhysX meshes by filename and never invalidates them (see `src/physx/collision_shape.cpp` and `src/physx/mesh_manager.cpp`). In a...