Zode

Results 8 issues of Zode

https://github.com/FlaxEngine/FlaxEngine/assets/9205294/11b7cfea-965c-4517-a8b9-04e289fc6a8f **Issue description:** Can't disconnect from a node input if the input disables itself, expected behavior would be to allow to disconnect (and possibly connect) no matter what state the...

bug
editor
visject

sorry for re-opening, apparently renaming a branch causes it to be closed :weary: Adds a toggle for absolute snapping, always silently disabled during local space transformations. When enabled: adjusts transformation...

enhancement
editor

**Issue description:** Gizmos will receive left click down ghost input if you drag and drop actors in the hierarchy and then directly after do any input in the viewport, such...

bug
editor
input

The `TwitchLib.Api.Services.Events.LiveStreamMonitor` seems to silently fail (no exceptions or anything) if the channel does not exist or some other issue pops up. I was wondering for days why I wasn't...

API

This adds quick options to show & edit the asset code for any applicable asset whenever it is possible to do so, mirroring the behavior found in places like the...

enhancement
editor

This happens the moment the dropdown is opened in material instance editor, completely locking up the editor (the only way to exit is to force terminate). It is possible this...

bug
crash
graphics

Very simple addition to make the tag editor expand all nodes if shift is held while the editor is opened. Makes it bit less painful in larger projects :eyes:

This makes Visject inputs uniform size of 50 pixels (instead of float3s being 20 pixels each etc). It also makes comparison nodes automatically expand to contain the input boxes instead...