Yuri Belleri
Yuri Belleri
That is interesting, as you can see in GraphAStarNavMesh.cpp at [line 179](https://github.com/ZioYuri78/GraphAStarExample/blob/940a7a53e59c3f4a07ffa7a2663d094f0f04695f/Source/GraphAStarExample/Private/AI/GraphAStarNavMesh.cpp#L179) i manually add the starting node because FGraphAStar::FindPath doesn't add it, or at least is what is always...
I did a small workaround, it not really solve the issue because i still have to figure out what happen but at least it avoid duplication in paths longers than...
Workaround introduced a bug so i had to revert, issue still unresolved.
"I updated the database file for Unity 4.5. You can update your local installation by placing this file in the DisUnity folder where disunity.jar is located, then it should be...
Thank you very much :+1:
Hello people, any news about this?