Zigy
Zigy
### Minecraft version(s) 1.20.1 ### Minecraft version details _No response_ ### Mod loader Fabric ### Mod loader version 0.15.11 ### Fabric API version 0.92.1+1.20.1 ### In what kind of world...
Pretty self explanatory, some easings now use the easingArgs parts of a Blockbench animation json I have tested this personally and it works great I didn't touch your networking though...
Capes should look a lot better now during animations. Elytra are visually connected to the arms of the player rather than the torso so I decided not to use the...
**Describe the bug** The mod successfully reads the easings it's supposed to use on each keyframe and stores it in the appropiate KeyFrame class instances but for some reason in-game...
Here is a what happens when I try to run an animation that doesn't exist: **Logs** java.lang.IllegalArgumentException: Animation can not be null at dev.kosmx.playerAnim.api.layered.KeyframeAnimationPlayer.(KeyframeAnimationPlayer.java:78) ~[7619843248939383443.jar:?] at dev.kosmx.playerAnim.api.layered.KeyframeAnimationPlayer.(KeyframeAnimationPlayer.java:99) ~[7619843248939383443.jar:?] at dev.kosmx.playerAnim.api.layered.KeyframeAnimationPlayer.(KeyframeAnimationPlayer.java:103)...
**Describe the bug** Everytime the mod attempts to deserialize a GeckoLib animation an exception is thrown an is visible in the console The animation itself gets loaded fine though The...
 Issue happens when trying to implement Emotecraft using the modrinth maven https://github.com/KosmX/emotes/tree/1.21.1 My project is also made using architectury, I have tried archloom 1.7 and 1.9 both with the...
I followed https://docs.architectury.dev/loom/datagen in order to get datagen working on my NeoForge only Architectury Loom project. But I get an error whenever I try to run the runData task. Log...
### What are you trying to do, and what do you expect to happen? When making a bezier keyframe between two smooth ones I expect the curve to apply both...
Haven't tested it a ton, but the testing so far seems promising.