samp-plugin-crashdetect
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Crash/error reporting plugin for SA-MP server
I have this issue, it keep on crashing randomly. ``` [03:32:30] [debug] Server crashed due to an unknown error [03:32:30] [debug] Native backtrace: [03:32:30] [debug] #0 f7bbaf7f in _Z13GetStackTraceRSt6vectorI10StackFrameSaIS0_EEPv ()...
Adds detection for writing to address 0 (not always an error) and flags to control it.: ``` # Address Naught Often writing to address naught is a mistake, it indicates...
Hi, I'm having this server crash issue where it doesn't give much more details about the problem by using crash detect plugin latest -------------------------- SA-MP Server: 0.3.7-R2 Exception At Address:...
Hello and thanks for your time!, i'm investigating since 2 days about this error but I can't understand what is causing it. I've been studying these logs for hours but...
``` [26/02/2022 05:19:49] Long callback execution detected (hang or performance issue) [26/02/2022 05:19:49] AMX backtrace: [26/02/2022 05:19:49] #0 0017b020 in fwritechars (File:handle=260068432, c[]=@01127964 "orgVIPDate = 61") at ../legacy/DOF2.inc:1355 [26/02/2022 05:19:49]...
When I add crashdetect.so under "plugins" in pawn.json it correctly starts the server. If you don't, crashdetect is started before the chrono plugin and generates the error message loading after...
Unofficial release 4.21 until Zeex does, as it fixes a bug that people keep complaining about with YSI. Integrates: #101 and #98 [crashdetect.zip](https://github.com/Zeex/samp-plugin-crashdetect/files/7998309/crashdetect.zip)
Even using the `DisableCrashDetectLongCall ();` on `OnGameModeInit`, on Linux it still prints the debugs, on Windows it works perfectly.
Fresh install of Windows 11. Probably not related with the version. 2010 C++ 32/64bit packages installed. ``` Loading plugin: crashdetect Failed. ``` What am I missing? Never experienced this plugin...