samp-plugin-crashdetect
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[debug] Long callback execution detected (hang or performance issue)
Even using the DisableCrashDetectLongCall (); on OnGameModeInit, on Linux it still prints the debugs, on Windows it works perfectly.
long call time is 0, he doesn't change on centos 8 doesn't change time and doesn't disable and doesn't get time i think cause it shows 0