Zee Nastalski

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The new Qualcomm OpenGL ES motion estimation extension could potentially be used to extrapolate frames based on extracted motion vectors from previous frames entirely on the headset side: https://www.khronos.org/registry/OpenGL/extensions/QCOM/QCOM_motion_estimation.txt Apparently...

I've narrowed this down a bit. It only crashes if the input and output devices are set explicitly. The following modification to the unit test does reliably reproduce the crash...

I just tested and the unit test still crashes unfortunately. I think the problem might be that the recording is stopped before the LoopbackCaptureThreadFunction thread is started. It might be...

Roger that. Thanks for your help, I'll keep investigating too.