Zangomangu
Zangomangu
No idea If it is let's retrieve it from there instead?
Can be merged
> I also don't see any need to make it sever side with extensive sync handling and essentially vehicle specific. Making it work this way would require hooking several functions...
Yeah I meant patching the game, but your approach makes sense, so I agree there's no need
Nice work. Looking at the two functions, wouldnt it make sense to merge them? Eg `get/setVehicleRotorSpeed` Although that involves deprecating and later removing the heli one which is probably a...
> As i remember, GTA SA translates flags from IDE files in internal format, and we can't translate GTA format in IDE format. If we can't translate it back, I...
We're going from euler, to quaternion, to matrix now Could we also please allow skipping euler ? ``` element-building createBuilding(number modelId, float x, float, y, float z, float rx, float...
Well the point would be to get rid of that conversion altogether (where some euler angles are problematic) since the GTA function accepts a quaternion. But i'm not too steadfast...
Nice work on this pr Getting 30 % less cpu usage with createBuilding over createObject
#1921 is also fixed with this PR