ZacSharp
ZacSharp
I don't think the call to `repack()` in `PathCommand` should be redirected, because it is meant to update the cache for the pathfinder and not to update the scanner for...
Since I'll be away for the next couple days, will this be capable of doing what [this patch](https://github.com/ZacSharp/baritone/commit/42f5deae773c09f5ff67985bc75fc759a76b6a90) could do all the time (i.e. move items on demand)? So far...
I made this to make the behaviour of relative coordinates consistent, but if you want I can revert it for things like `#goal`. Just tell me which you don't want...
> sounds like a great use case for the git fake merge (example: git reset --hard $(git commit-tree 1.13.2^{tree} -p 1.13.2 -p master -m "fake merge of master into 1.13.2"))...
The server thread crashes when joining a world on tweaker:runClient.java.lang.IncompatibleClassChangeError: Class com.google.common.base.Functions$ForMapWithDefault does not implement the requested interface java.util.function.Function at net.minecraft.advancements.Advancement$Builder.resolveParent(Advancement.java:157) ~[Advancement$Builder.class:?] at net.minecraft.advancements.AdvancementList.loadAdvancements(AdvancementList.java:64) ~[AdvancementList.class:?] at net.minecraft.advancements.AdvancementManager.reload(AdvancementManager.java:74) ~[AdvancementManager.class:?] at net.minecraft.advancements.AdvancementManager.(AdvancementManager.java:66)...
On the idea of running proguard only once: If remapping is faster than proguard we could first build everything, put it into one big jar, run it through proguard together...
Since the loader specific parts depend on main and api we have to run them through proguard, but explicitly marking them as kept should have the required effect. If we...
> should i check if the player wears boots with frost walker enchantment? those also prevent damage from magma blocks without sneaking. if so should i allow pathfinding over magma...
> i understand this that i should remove the allowSneakOverMagma setting and allways allow pathfinding over magma Oh, sorry, that's my comment editing gone wrong. I originally intended to write...
Autoformatting caused quite a bunch of unrelated changes but ok. Code looks good to me now (apart from the todo comment). It mostly sneaks way to much and not at...