ZINK
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I tried to edit before you read this, but check the edit at the very bottom too.
> I think you're probably right here to some extent, but it's unfair to call it spaghetti code. The code itself is pretty well laid out, and UX changes like...
Basically I am almost completely code-naïve and my design philosophy is "put hundreds of hours into rigging up Conditional Automation for myself so I can be SUPER LAZY afterwards lol....
> Amusingly enough, I spent part of today drafting a plan for this exact thing. The goal is to have an in-game button you can click to see "What's New"...
Oh heck yea! This even goes well beyond my "stretch-goals-wish-list". If I'm understanding correctly, and pardon my terminology but Weakauras are the closet comparison I understand: you want to create...
First off, because I want to be sure I am clear about this: That GIF looks amazing and I love the overall concept you are going for, I don't want...
I just added an edit under columns as you were responding, but I haven't read your response yet. I just didn't want the edit to not be noticed.
> just not by dragging sliders or making it feel like a Microsoft product from the 90's. I feel PERSONALLY attacked LMAO. STOP SEEING RIGHT THROUGH ME LIKE THAT! :P...
I just thought of another feature that would be cool to consider for the update, not sure if this should go here or a new thread. This may just be...
> One of the things I noticed after implementing this is the wasted space for all the "single slot" item categories. I'm going to go back and revise what "compact...