Yanbing Han

Results 18 comments of Yanbing Han

I implemented an unofficial version of [2DGS](github.com/Han230104/2D-Gaussian-Splatting-Reproduce) before. I made some modifications : the way to get **the gradient of the projected 2D center** , adjust parameters like prune_interval(1500), opacity_cull(0.2)...

I implemented my version referencing your python demo, so our cuda implementation is actually quite different. I made some modifications on the official version based on my experience but it...

I am also having this question. Does anybody have a answer ?

I am able to run the share-captioner with A6000 (48G). 4090 (24G) is not enough.

When I set os.environ['CUDA_LAUNCH_BLOCKING'] = '1', it reveals more details. ![image](https://github.com/InternLM/InternLM-XComposer/assets/121956342/7df8130c-7523-477e-b735-d51c6f847d3e)

yes, I also encountered this error on other project, but the code is much more complicated.

In the latest version of **Vuer (0.0.60)**, all these issues have been resolved—both controllers and hand tracking now work properly on Quest 3 and PICO 4. **Note:** For hand tracking...

Thanks for reporting the issue! In the latest version of **Vuer**, this problem has been resolved. We tested the following combinations and confirmed that entering the WebXR scene works correctly:...

Hi, sorry for the late reply. Could you please try the latest version of Wolvic? https://github.com/Igalia/wolvic/releases/download/v1.8.2/Wolvic-oculusvr-arm64-gecko-generic-release.apk I just tested it again, and this version works for me.