Joseph KG

Results 15 comments of Joseph KG

I have not been able to test other N64 titles. When I get time, I can try a few more. Here are the three VC saves (Wii, Wii U original,...

After checking here, it seems N64 had many different save formats. It appears the above info is for Mario Kart's "4Kbit EEPROM" save format. http://micro-64.com/database/gamesave.shtml

I tried Paper Mario, which uses "1Mbit Flash RAM" and it did not need any conversion between Wii and WiiU VC.

No, Paper Mario’s saves were both 128kb files, so I just tried it without conversion and it worked. When you look at the MK64 saves I provided, please let me...

@DarkMatterCore Hola Pablo, Libretro support, that’s great! I have also been looking into it, and I happen to own another N64 game that uses a different save type. Will try...

Awesome, thanks for your interest. Here is a GBA save as an example, from the game "Gunstar Super Heroes" USA. WiiU Save: data_008_0000.bin mGBA SAVE: Gunstar Super Heroes (USA).sav In...

I would also like a more compatible save format, so I can easily transfer saves to my everdrive (to play on the TV)

the game.bin seems to be a compressed file, it has no header. There's multiple files inside, it has 7 roms. Also, I think most people saying they got the rom,...