Y-Less

Results 405 comments of Y-Less

Ok, yeah, that's very little duplicated effort then.

So, it turns out I already did this: https://github.com/search?utf8=%E2%9C%93&q=fixes2&type= That's not even YSF, that's a different fixes plugin I wrote and totally forgot about till just now (I was testing...

I can't even remember what purpose it served, I think there were some messages about problems that are only printed in the console and not given in callbacks - that...

OK, I've almost got a simple stable plugin base up. You can already write code like this: ```cpp HOOK(SetPlayerPos, bool(int playerid, float x, float y, float z)) { int ret...

You don't even need to mess about with `AMX * amx` and `cell * params` for the most part - I've set up a load of macros to do all...

OK, I've got a pretty stable plugin base (at least on Windows for now). Do people want to start porting the fixes and testing it? A lot of them will...

I'm not sure how much of an overlap there is currently (or should be - but that doesn't mean none). They have traditionally had slightly different roles, fixes was just...

I don't think we need memory hacking at all any more - even the hooks are done with generic methods now, thanks to advances in other libraries (specifically subhook by...

Jeron52: That would be great! There is one issue I know of, but it is not integral to this plugin iteslf, and I think I know how to fix it...

I'm also currently using several customised versions of third-party libraries, but most of the changes I'm pushing upstream. I'd like to be able to build a single binary and not...