Neo Xu

Results 48 issues of Neo Xu

### Description of the feature or fix lvgl/src/draw/sw/lv_draw_sw.c:474:40: warning: parameter 'dest_stride' set but not used [-Wunused-but-set-parameter] int32_t dest_stride) ### Notes - Update the [Documentation](https://github.com/lvgl/lvgl/tree/master/docs) if needed. - Add [Examples](https://github.com/lvgl/lvgl/tree/master/examples) if...

### Description of the feature or fix A clear and concise description of what the bug or new feature is. ### Notes - Update the [Documentation](https://github.com/lvgl/lvgl/tree/master/docs) if needed. - Add...

### Description of the feature or fix A clear and concise description of what the bug or new feature is. ### Notes - Update the [Documentation](https://github.com/lvgl/lvgl/tree/master/docs) if needed. - Add...

### Introduce the problem Let's discuss the command list optimization here. Background: GPU supports command list to store all drawing commands to a list and flush at once for better...

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### Introduce the problem Current `lv_image_dsc_t` definition includes a simple data pointer for all kinds of images. For `Indexed2` image, `palette` takes `4 x sizeof(lv_color32_t) = 16Bytes`. It makes the...

### Introduce the problem It was raised in https://github.com/lvgl/lvgl/pull/5300. For adding elements to array, it's clearly now that `push_back` will automatically resize as need. Same for `array_concat`. Now we need...

### Description of the feature or fix So the decoded image can meet stride/premultiplied requirements. ### Notes - Update the [Documentation](https://github.com/lvgl/lvgl/tree/master/docs) if needed. - Add [Examples](https://github.com/lvgl/lvgl/tree/master/examples) if relevant. - Add...

### Description of the feature or fix Alpha only 1/2/4 image and RGB565 with alpha is not supported yet, thus disabled in test. CI will fail because it depends on...

### Introduce the problem The existing scroll behavior in LVGL lacks the desired responsiveness, falling short when compared to standard PC or smartphone scrolling experiences. The scroll distance doesn't adapt...