XorZy
XorZy
The issue is still present with version ms-dotnettools.csharp-1.25.0-linux-x64 .NET 6.0.108. The workaround mentioned by [T3kla](https://github.com/T3kla) works, but it would be preferable to have both working at the same time. When...
Is there any progress on migrating from System.Drawing to ImageSharp? I saw it was mentioned on the Roadmap but it's not really clear if it's still being worked on. It's...
I was able to reproduce it on master. The NeoDemo hangs on exit when VSync is enabled with both OpenGL and Vulkan. Tested on Manjaro KDE, Intel UHD on X11....
I have encountered the same issue. I agree with [fenati](https://github.com/fenati), the constructor probably should not call ImGui.NewFrame(), in order to let the user set all the desired flags before the...
I have encountered this issue as well. I am using the following workaround: before calling InsertRow() I set ShowEmptyMessage to false and it seems to bypass the problem.
> > Does this already work? I'm looking to test C# on Android ASAP :O > > Yes, this does already work in its current state. > > > If...
> Please read the above link I have, hence my question. This PR (supposedly ?) does it it in a different way and was reported to be working a few...
> @XorZy I compiled it in the last week or two and things seem to be working fine. I'm almost certain you've missed a step from the [ Compiling for...
> I downloaded godot 4.2 dev3 and I'm trying to export to android, but it says that in version 4 the export is not yet available, although the release says...
Any news? It's been over two years and there does not seem to be any indication that this will ever be fixed.