Xemor
Xemor
Last one or two days I think.
As someone who's had to deal with that error quite a lot, it'd even just be nice if it said the plugin that is triggering the limit, or had some...
Yes. Velocity builds can't be downgraded at the moment, it is critical you stay on latest due to mojang's insane protocol changes re:chat
Hi, I've just came across this bug myself  It would be great to see this fixed!
```java @EventHandler public void onGlideStop(EntityToggleGlideEvent e) { if (e.getEntity() instanceof Player) { Player player = (Player) e.getEntity(); ItemStack helmet = player.getInventory().getHelmet(); if (helmet == null) return; if (!isEqual(helmet, getGlider())) return;...
So you can't glide without an elytra on at all?
The damage tag is shown as lowercase in the wiki by the way, that will need updating if you're right. I am still experiencing this bug by the way.
This implementation uses positional encoding instead of positional embeddings, it is not correct.
72% Accuracy, 76% AUC is what I get with my preprocessing of EdNet for future reference
Have you tried using Events rather than built in recipe types for implementing what you're trying to do. That's how complex custom recipes are typically implemented.