Xalalau Xubilozo

Results 13 comments of Xalalau Xubilozo

I compiled gmpublisher on Pop OS: https://github.com/WilliamVenner/gmpublisher/discussions/178 To fix your issue download and extract Steam SDK 151 and point your installation to it like I did.

> It seems I found a solution. WXPython uses CPython to compile some classes. If it does not find some dependencies it just skips the compilation of related class (this...

> I made a very simple build script. It doesn't do proper build sandboxing but I did it mainly for .file/general clutter containment and sandboxing. Build at your own risk!!!...

These changes were tested on my older copy of the addon. I also noticed the current workshop version lags a lot compared to the rendering I'm still using.

Oh and I also discoverd that if we set sv_cheats to 1 and enable "Minecraftfy" on singleplayer, the portals break. This is the reason: https://wiki.facepunch.com/gmod/ENTITY:OnRemove Under "Clientside behaviour remarks"

> Also there is already portal PVS, but I do like the PreDrawViewModel idea, that might be implemented I changed it to PreDrawViewModels. PreDrawViewModel was messing with my weapons.

I want this too. My tool Map Retexturizer has [decals application in place](https://github.com/Xalalau/Map-Retexturizer/blob/298f4810a5aa5f85e311fe534cff1cb706b992eb/lua/mr/client/cl_decals.lua#L42) but the support for fully handling them needs to be done. It's very bad to not be...

This issue remains relevant... I can confirm the workaround is still the only thing we can do, manually install the fonts in the system. E.g. My Zombie Survival v1.11 restoration...

Ugly workaround for Ubuntu 24.04 based distros (tested on Linux Mint): ```bash sudo ln -sf /usr/lib/x86_64-linux-gnu/libwebkit2gtk-4.1.so.0 /usr/lib/x86_64-linux-gnu/libwebkit2gtk-4.0.so.37 sudo ln -sf /usr/lib/x86_64-linux-gnu/libjavascriptcoregtk-4.1.so.0 /usr/lib/x86_64-linux-gnu/libjavascriptcoregtk-4.0.so.18 ```