XYZboom
XYZboom
### Description When tried to spawn a lot of NetworkObjects, an error occurred: Max message size cannot be greater than 65527 UnityEngine.Networking.NetworkTransport:Send (int,int,int,byte[],int,byte&) It will also occurred when the client...
## Proposed Changes - Move the `setUndecoratedSafely` extension function to become a member function of `ComposeWindow` and `ComposeDialog`. - Add document on `dispose` for `ComposeWindow` and `ComposeDialog`. - While it...
### Request? I hope there can be assemblies like addi $9, $0, $1, and assembly support for variable length instructions ### Code of Conduct - [X] I agree to follow...
### Request? I hope I can rotate multiple objects when they are selected ### Code of Conduct - [x] I agree to follow this project's Code of Conduct
KT-54227 fixed. add 2 box test for this fix, 1 test change. All tests related with "reified" passed.
KT-71462 fixed.
**Describe the bug** If one process is using tree closer ng, another process will not be able to use it. **Expected behavior** Multiple processes can use tree-sitter-ng simultaneously **OS and...
I noticed that this project is using JNI. Can JNA be used to avoid errors similar to #64 ? I noticed that JNA has a complete solution for native mapping...
## Reproduction steps Scala version: 2.13.15 ```java // FILE: I0.java public interface I0 { public void func(A a, T s); } // FILE: I1.java public interface I1 extends I0 {...