XHawk87
XHawk87
The aim is to allow players to feel like they are part of the same world or region. It would be useful to be able to choose from a list...
If we consider the KISS principle, building and maintaining a chat system might be better off out of scope for neko. While it is part of the main project, having...
### Checklist - [X] This is a suggestion for LiveTL, not Hyperchat. I will go to [the Hyperchat repo](https://github.com/LiveTL/HyperChat) to suggest a feature for Hyperchat. - [X] This is a...
### Description I'd like to be able to supply help messages to users for commands in the user's preferred language. ### Expected code ``` new CommandAPICommand("blah") .withHelp(makeHelpTopic("blah")) .executes( ... )...
### CommandAPI version 9.3.0 ### Minecraft version 1.20 ### Are you shading the CommandAPI? Yes ### What I did I set up a basic project to test the `CommandAPIBukkit.get().getTags();` method....
This is set up by default in Bukkit, Spigot and Paper servers, but isn't really appropriate for a development and testing environment, unless bStats integration is what you're testing. Docs...
Currently, when life support resources run out, the remaining totals run negative for a duration. When they reach a certain threshold based on the type of resource, the crew die....
I have this bridge on my matrix server, and I have it set up to puppet my discord account. I was trying out direct messages with a friend to see...
Relating to [Annotations Spec Doc](https://github.com/JorelAli/CommandAPI/blob/dev/dev/annotations_spec_doc.md)
### Description Following [this discussion on Discord](https://discord.com/channels/745416925924032523/745757702608912556/1271439793607278612) Relating to #586 `PlayerArgument` and `OfflinePlayerArgument` have a small performance impact that should be noted in the javadocs, and include a suggestion to...