Wully

Results 7 issues of Wully

Hi, This feature works fine in mono rendering. But for Stereo rendering for VR it just draws a solid colour. I'm not sure if its a shader issue or not,...

The integration picks up my 4 devices from OpenRGB, but I can only switch them on/off. I cannot set the colours of the LEDs. Looking at the logs, something is...

@niftools/pyffi-reviewers ## Issue Overview BTD files store landscape mesh and texture information for Fallout 76 (\Fallout76\Data\Terrain\Appalachia.btd), instead of being stored in BSA or BA2 files The file format itself may...

I have modified `PostProcessPass.RenderFinalPass` to add in the FSR calls to the XR Module block I'm getting an error with the compute shaders `Compute shader (RobustContrastAdaptiveSharpen): Property (_RCASInputTexture) at kernel...

**Describe the bug** Compile errors on new install with odin 2.1.13.0 on unity 2021.3.38f1 **Expected behavior** no compile errors ``` Library\PackageCache\com.codewriter.triinspector@0c5b8f4480\Editor.Integrations\Odin\OdinObjectValidator.cs(21,30): error CS0115: 'OdinObjectValidator.CanValidateProperty(InspectorProperty)': no suitable method found to override...

bug

The InitializeOnLoadMethod to refresh the types with Unity events contributes a measurable amount to recompilation times in editor. - Unity 6 (6000.0.40f1) - Ryzen 9 5900X The method adds on...