WoolDoughnut310
WoolDoughnut310
I tried the README code but changed the colliders from rectangle to circle but then LÖVE shows an error when I press 'p'  ``` function love.load() world = physics.newWorld(0,...
Made key_to_button, gamepad_to_button, axis_to_button, button_to_key, button_to_gamepad and button_to_axis part of the Input class for outside use.
The `load` method is not present on the react-howler type definition. EDIT: The `pause` and `play` methods are also not on the type declaration.