Wolfcl0ck

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So basically? We call this "The Lore Document."

If I may ask, given that it seems that the current airblast behavior on 64 bit appears to be the _intended_ airblast behavior and that post-JI 32 bit airblast was...

@wgetJane I see. I would suspect, in all likelihood, that if there is enough demand for it, it should not be very difficult to commit the difference between the broken...

**Addendum:** To clarify, from the major changes in the update, I assumed that the issues that are crashing/breaking older mods wouldn't be fixable due to the swap from 32 bit...

> Can you send some examples of broken mods? > > As long as they aren't doing anything naughty like hooking/patching engine functions at runtime, everything should work, the ABI...

> now if im not mistaken tf2c and open fortress both do engine hooks and patches which as misyltoad said wouldnt work and tbh was never supported The function of...

> if we wanna talk about things being against the rules though most of the mods mentioned are based on the leaked 2008 era tf2 code and should be rebased...

> Its the engines fault for having the bug but its practically impossible to keep existing hooks in mods working when updating the engine. Well yes, that's why this update...

I second this as a necessity, but in the meantime, if you're at least able to settle for adding additional scenes there _is_ a way to load raw scenes in...