André Guilherme

Results 110 comments of André Guilherme

> I dropped `.dff` file support in Tyra 2.0.0. Anyway it can be re-added in better way, waiting for contributors to step-in. I should try to port some v1 formats...

> ### Checks > * [x] I have checked existing [**OPL feature requests**](https://github.com/ps2homebrew/Open-PS2-Loader/issues?q=is%3Aissue+is%3Aopen+%5BFR%5D) for duplicates and found none > > ### Describe the FR > it is the file system...

> Can't imagine why one would need snapshots, raid levels, several compression algorithms, checksumming and stuff on a PS2. IMHO that's way too heavy. yep, even to 32mb but i...

> > Can't imagine why one would need snapshots, raid levels, several compression algorithms, checksumming and stuff on a PS2. > > IMHO that's way too heavy. > > so...

@dotexe1337 check this here https://github.com/Doom-modding-and-etc/libext2-for-ps2

> ExFAT is on its way. 👍

> It doesn't provides the extfs support

> I'm wondering about splitting strict PS2 code with shared (multiplatform) code. This way, we can add automatical unit tests to shared code. You mean this Engine will be multiplataform?

> Cool! I just recommend if you wanna do the Linux or other os, like instead of creating x86, you could create `engine/src/pc/x86` or `engine/src/some os/some stuff/`

> Wassup Wolfy. Any plan to continue this PR? Should I close it? Well i think not, but the loading module needs to be fixed, the hdd support should be...