Wodann
Wodann
During our biweekly [meeting](rust-gamedev/wg/issues/38) we coined multiple ways of improving AreWeGameYet organisation: 1. Indicate the "liveness": if something is outdated versus recently updated 2. Classify with features that we (the...
@aclysma I agree that it is a lot of work. I was hoping to prioritise the list based on feedback and implement accordingly. The actively/passively maintained flags would be set...
@icefoxen That's a good one! For completeness: ``` # Optional specification of badges to be displayed on crates.io. # # - The badges pertaining to build status that are currently...
I wanted to try woz, but ran into the same problem. I replaced termion with crossterm as it should support all desired operating systems. The only problem is that I...
As per the biweekly cadence, the next meeting should be today.
I am working on hot reloading of compartmentalised shared libraries. At the moment shared libraries are still generated per crate, but it might even be doable to split this up...
Participants: - @kabergstrom - @aclysma - @Wodann Minutes: - Decision making (#88) + Due to varying availability, decision making should happen in an asynchronous manner on Github + To prevent...
Would the people who are not willing to use Discord (e.g. @kvark), be willing to use Zulip? My main concern is spreading the limited resources of our wg members and...
@Ericson2314 @TimDiekmann I am just taking our discussion from issue #70 here. You [mentioned](../issues/70#issuecomment-560155997) that this code segment might solve my problem: ```rust impl AllocRef for Bump where ChunkAlloc: AllocRef...
@TimDiekmann, I extended @95th's implementation of [bumpalo](https://crates.io/crates/bumpalo) by generalizing the bump allocator over a `AllocRef` chunk allocator. The changes are bundled in this single [commit](https://github.com/Wodann/bumpalo/commit/2638ce6e63c8d315f22746d3dd5cb2f20930330b). It should give an idea...