Wimberton
Wimberton
@VoidPollo after the other merge, I assume some things need to by synced to make this merge work. Let me know what you need!
I'm going to close this pull and we can start from what's pushed now. Helps keep things organized as I'm still reviewing all of the changes previously during my absence.
> Honestly, I think this is related to something I've experience before. I know I have freshly fired up the game, and my hack could not detect Flow trees (but...
> This is very much a nice to have, as no big deal to track, but say you mine a node; could it be removed from the users map, rather...
Perfect! Thank you! I will leave this open so I can look into this further.
> So i was wondering if we can instead of catch pool, if there's a drop menu and we choose the pool we want, also i found a glitch may...
> That same pool is located inside the Shepp Ceremony quest, it's a little pond by the fisherman guild npc. > > Those test pools are the best, fast gold...
> Just to make more work for you :) could we do a checkbox star/non-star? that way if trying to help someone out with a request, can catch a non-star...
>  [fishingSpots.csv](https://github.com/Wimberton/OriginPalia/files/15366338/fishingSpots.csv) also a google spreadsheet here: [Link](https://docs.google.com/spreadsheets/d/1T3905KbJeZ_yBwa7L_wWI7HSsznznTsNsP4LLoKQIm8/edit?usp=sharing) Great stuff! I'll get to work on the fishing dropdown. Shouldn't be too difficult.
> There are special places (Housing Plot, Caves, etc) that doesn't support teleporting to because their coordinates will "change". > > Basically its 1 really big map and all players...