Wenchao Huang
Wenchao Huang
Is it technically feasible to implement docking node drop targets in a dedicated overlay window utilizing both Win32's WS_EX_LAYERED (for transparency effects) and WS_EX_TOPMOST extended styles?
Ha, sounds like your latency issue might be even more severe than what I described. Let me try to break this down based on your information and my limited UE...
Hey. If the video is in 1:1 real-time and the rendering refresh rate is calculated at 75 FPS, a 2-frame delay would indeed feel "rubberbandy" as you described. You can...
> [@WenchaoHuang](https://github.com/WenchaoHuang) can you provide specific examples that either wouldn't work or would be slower without this feature? > > Note that `wp.array` can take a [`strides`](https://nvidia.github.io/warp/modules/runtime.html#warp.array.strides) argument to ensure...
Probably, we could hand-write our own BVH construction and traversal directly based on Warp. As long as Warp supports radix sort and thread_fence operation (which I'm still not entirely sure...