Wagyx Xygaw
Wagyx Xygaw
Hello there, I have noticed a few issues with how the IES lights are implemented right now: - in the IESLoader, the intensity is accounted for twice - in the...
Thank you very much, a simple JavaScript example was exactly what I was missing. In the meantime, I managed to figure out how to add elements to the scene by...
Me again. What is the way in JavaScript to refer to another node with the "USE" keyword ? I see what it would look like from here https://create3000.github.io/x_ite/tutorials/naming-nodes/ but not...
So very simple ! It works :) Thank you. My project is 99% finished thanks to you.
Okay, what about InstancedShape ? I would like to display thousands of spheres and cylinders in the scene with a specific transform for each. For now, I am creating thousands...
Okay, I have tried the InstancedShape in a simple X3D scene. No JS is involved. I noticed that you need to add a header with a X_ITE component before the...
Found it in the InstancedShape description ... Just need to find how to tell the browser to use this component with JS now.
This works for modifying the header ```js const comp = xBrowser.getComponent ("X_ITE", 1); scene.addComponent(comp); ``` But I still get `Unknown node type 'InstancedShape' ` when creating the node `const instShape...
Thank you very much, that did the trick ! Is there a way to change the color of each instance ? Defining a color array in the material perhaps ?...
Okay, I think I'll make a new DirectionalLight with ambient intensity only since I don't have a need for a texture now.