Vweber73

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Thanks for trying! I thought it was only a matter of chip identification bits? Am I mistaken?

Excellent! This is really appreciated. I actually can't think of any software other that Settlers that requires a 68030 to allow full options... A 68020 with boosted clock should run...

Whatever the problem is, it doesn't show up in Settlers, which correctly reports 68030, and max map size of 8 :)

Hi, Excellent news, thanks! 1. I tried it with The Settlers and it works fine, 68020 reported. Now map size can be up to 7 (against 5 for 68000). The...

I'm using the hdf version which I found here: https://www.planetemu.net/rom/commodore-amiga-hardfiles-hdf/dungeon-master-ii-1994-interplay-aga

Yeah! I had the console still on, I switched it off and now it is working fine! So it seems that this 020 emulation is quite complete and reliable after...

When I wrote that it worked fine... I hadn't switched the sound on. Now I have done it, and it is pretty sluggish. I guess that the system is still...

I understand that the only differences between the 020 and 030 are not in the instruction set but in the MMU which is not useful in emulation, and data cache...

> [Roots 2.0 by Sanity](https://www.pouet.net/prod.php?which=3251) is another good test case for 020 without AGA (requires ECS). Excellent stuff, thanks! Seems to work quite well. Except that after the credits the...