Void and Caffeine

Results 9 comments of Void and Caffeine

it is caused by the nether fog, this screenshot promped be to get the no nether fog mod which removed the issue ![2021-12-13_15 12 51](https://user-images.githubusercontent.com/74526781/145909405-ef267606-058b-4122-8bb2-ab8b38015218.png)

what game did you use to test? on my system it works with Elden ring and cyberpunk I haven't tested with anything else. I assume you are on KDE as...

my launch opts are `gamescope -f -h 1440 -r 165 --hdr-enabled --overlay-workaround -- %command%`. my other thought is that rather than a dedicated option it could be tied to there...

Interesting I don't own that so i haven't tried it. Does it have an anticheet window that could be interfering with the overlay attaching to the game? I have been...

I believe `ENABLE_GAMESCOPE_WSI=1` is set in my environment but I will double check. I will also give `GAMESCOPE_WAYLAND_DISPLAY` & `WAYLAND_DISPLAY` a try. do I need to run gamescope with `--expose-wayland`?...

ok so runing a game with gamescope run from a terminal with the launch options `DXVK_HDR=1 GAMESCOPE_WAYLAND_DISPLAY=gamescope-0 %command% --launcher-skip` does nothing, the game lauches as a normal window outside of...

> I tried removing the code in `spawn_client` to mess with LD_PRELOAD which got the overlay to work and hook into the game inside Gamescope -- but unfortunately it ends...

Here is something interesting installing the git master with my pr and then lauching results in a working overlay, but as soon as I run `sudo setcap 'CAP_SYS_NICE=eip' $(which gamescope)`...

I have been having this issue consistently for the last month on my gentoo system. As I was attempting to get logs of the issue, I had a launch where...