Vincent Zauhar

Results 12 issues of Vincent Zauhar

J5V on Discord reported the following : "I'm testing the Windows standalone. Minor performance issue: if audio output becomes unavailable, CPU stays high (equivalent to 2 threads at 100%). Could...

Performance
Bug Report

Legacy controller smoothing seems to be the source of a couple of issues, which have been encountered by me and others. @mkruselj proposed that we should remove that smoothing mode...

Feature Request
MIDI
UX

We chatted a bit about this in the past, and I believe that it was difficult to do with VSTGUI, but I'll stick it in here in case it becomes...

Feature Request
UX
JUCE Ex Machina

Scene modulation sources get triggered by the first note that's being played and only resets when letting go of ALL the remaining voices. Most of the time, this is what...

Feature Request
Modulation

### Expected behavior If you have Bad Omen, a raid should start as soon as you enter a village. ### Observed/Actual behavior After updating from build 171 to 174, raids...

type: bug
status: accepted
version: 1.19

Since Rate and Phase don't do anything at the moment when an LFO is in Envelope mode, I thought adding those features could be neat: 1. Rate could act as...

Feature Request
Modulation
Breaking Change

Here are the explanations and steps to reproduce. I'll use my category as an example: 1. Open the patch "Vincent Zauhar\FX\I Am Your Father" from the factory patches. 2. Save...

UX
Bug Report

As discussed on Discord, it would be a really interesting idea to be able to load a wavetable as a waveshaper shape, and to scan through that wavetable dynamically. This...

Feature Request
DSP
UX
Requires Param List Change

As discussed on Discord, we could implement an MSEG-like editor for the waveshaper to allow the user to draw a custom wave shape. We could probably add it as a...

Feature Request
DSP
UX

The envelope display in the SubSynth seems to have a couple of issues. From what I noticed: - It only displays the Amplitude envelope (it doesn't switch to the Filter...

bug
confirmed
good first issue