Vilo176
Vilo176
Hi Friends, I have a shader that perfoms a calculation on 3 axis. For each tuple (ThreadIds.X, ThreadIds.Y, ThreadIds.Z), the shader makes several tests to find matching indexed objects. So,...
Hi dear friends, I'm heavily testing fTetWild on a model that is well representing what kind of geometry I want to deal with. It's a CAD produced building element, composed...
Hi friends, I'm using NetGen to surface mesh a planar parametric object. My entry point is an OCCT Brep file containing : ``` Solid #1 ----> Shell #1 --------> Face...
Hi friends, I want to walk through a Polyline do draw it. Do do that, I use Polyline.Explode(). If the Polyline contains an "bulged" vertex, Explode() creates an Arc thanks...