Vigilence

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I get this as well "returned non-zero exit status 1".

Same error. Deleted cache and it didn't work.

This was actually [already](https://github.com/lllyasviel/stable-diffusion-webui-forge/issues/159 ) addressed by Illyasviel. He states that tiled vae is already integrated into forge. Tiled diffusion was recently added, but states that the full part of...

I use it fine. I mention tests for you as you keep mentioning it.

Tiled vae is done automatically in the backend based on available memory. No input from us.

> I have heard some similar reports about the integrated Tiled VAE not as good/fast as the old Tiled VAE, > > but no one ever shown an example and...

> Hi please note that Tiled VAE is integrated and enabled automatically when image is too large for your GPU, and, the native diffusion resolution from Forge without using tiled...

> I am also in need of the full set of features from Multidiffusion and cannot seem to get it enabled, even after removing the built-in version. > I switched...

Downloading an earlier commit that was done this past Friday resolved the issue for me. Hopefully this eventually gets fixed.