Vigilence
Vigilence
I get this as well "returned non-zero exit status 1".
Same error. Deleted cache and it didn't work.
This was actually [already](https://github.com/lllyasviel/stable-diffusion-webui-forge/issues/159 ) addressed by Illyasviel. He states that tiled vae is already integrated into forge. Tiled diffusion was recently added, but states that the full part of...
Can’t we just run some tests to find out?
I use it fine. I mention tests for you as you keep mentioning it.
Tiled vae is done automatically in the backend based on available memory. No input from us.
> I have heard some similar reports about the integrated Tiled VAE not as good/fast as the old Tiled VAE, > > but no one ever shown an example and...
> Hi please note that Tiled VAE is integrated and enabled automatically when image is too large for your GPU, and, the native diffusion resolution from Forge without using tiled...
> I am also in need of the full set of features from Multidiffusion and cannot seem to get it enabled, even after removing the built-in version. > I switched...
Downloading an earlier commit that was done this past Friday resolved the issue for me. Hopefully this eventually gets fixed.