Venomaus

Results 3 issues of Venomaus

Some noise algorithm implementation(s) would be useful for procedural generation scenarios. few examples: Perlin noise, Simplex noise, Worley noise, Fractal noise A decent SimplexNoise (better version of perlin noise) implementation...

enhancement

I had some trouble getting the supplied AStar algorithm to properly work with a chunked grid. Eg. An entity coordinate was outside of the specified width/height of the internal array...

enhancement

Test setup where scroll bar should be visible: ``` using SadConsole; using SadConsole.Configuration; using SadConsole.UI; using SadConsole.UI.Controls; using SadRogue.Primitives; namespace Demoproject { internal class Program { static void Main(string[] args)...