Flávio Pereira

Results 29 issues of Flávio Pereira

Happens the first time you take a screenshot. (node:824) [DEP0005] DeprecationWarning: Buffer() is deprecated due to security and usability issues. Please use the Buffer.alloc(), Buffer.allocUnsafe(), or Buffer.from() methods instead. (Use...

**txAdmin/FXServer versions:** ![image](https://user-images.githubusercontent.com/1616657/147419351-8286b85e-29cb-47da-b64e-f89050397f36.png) **Describe the bug** I updated the Discord ID on one of my admins via the in-game ui and the page went blank after submit. **Expected behavior** Return...

bug
menu

Fresh install of Windows 11. Probably not related with the version. 2010 C++ 32/64bit packages installed. ``` Loading plugin: crashdetect Failed. ``` What am I missing? Never experienced this plugin...

Reported by Kent If your trunk is full when you park the car, empty it out an then the server restarts all the stuff will be back unless you got...

Reported by Yezpahr ![image](https://user-images.githubusercontent.com/1616657/103241668-d7649480-494b-11eb-946f-98f6a73d0a13.png) that huge board is there to block off a non-solid thing above it, but it's too big for such a small hole (that's what she said).

Reported by Yezpahr The aimshout is glitching after a relog and turns your previous aimshout into a garbled mess. How to reproduce: /aimshout hurr durrr -» relog -» your aimshout...

Reported by Yezpahr Shipdoors cannot be used as doors because: 1. The interaction space (after building) is higher than the build altitude. 2. You need to stand on at least...

Reported by SmexyHippo When attaching the trailer to your car and when the server restarts your trailer de-spawns. How to reproduce: Attach trailer wait for restart.

Reported by Yezpahr I continuously find my old vehicles scattered across the map. How to reproduce: Spawn a bunch of cars, get in all the cars, restart, watch them all...

Reported by Flex If you press N to pass an item, it doesn't pass to the nearest person to you but disappears into the void OR goes to ID 0....