Vítor Guerreiro
Vítor Guerreiro
Just to tag @RaananW :)
The Import happens, and the GLTF mesh loads. It's the orientation that the mesh comes in with that is rotated in the Upwards-Axis when not using Right Handed System. I...
I think that's exactly the question - will ARCore be updated in UE4? and when? Looking through the roadmaps and after trying asking them on socials with no answers, things...
So! I have news! During today's UE4 Twitch live stream I've asked them about ARCore updates and they've got some feedback from the team responsible for it! They've confirmed v1.7...
Guys I know it's far from ideal. But they said their plan is to update the plugin one version per engine (ue4) release. So I bet next ue4 release there...
UE4.23 updated to 1.7, but nothing on the roadmap for the next release, guess I'm switching to Unity -.-. I use UE4 for my portfolio stuff and loved it, was...
I think they're re-writing everything to work with just OpenXR instead but both that and google to incorporate ARCore in the OpenXR will take too long for me.I already started...
Still a ways behind:  Unity has been quite in parallel with the official ARCore versions. Seems like UE4 was left behind. Meanwhile, I've moved to other technologies instead of...
True, this is dead toast. Time to clone for self host. Yet another dead project victim to corpo greed and AI bloat crap.