FreeformTools
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A home for the Freeform Rigging and Animation tools. An open source modular rigging system built on Maya that allows animators to losslessly re-structure the rig at any point during animation.
Currently the tooltip only shows after you've hovered the ? for a moment. Should also auto-show the tooltip if a user clicks the ? to be immediately reminded of the...
If you run the aim tool on multiple selected controls, it doesn't work as expected. 1. Select multiple controls 2. Run aim tool and choose an axis 3. You'll notice...
1. Go into Regions 2. Choose the same fk control but choose "aim_fk" in the drop down 3. Rig region and you'll see an error
If you use the Export Path checkbox in the Exporter, it uses the tools_config filepath instead of the user_settings JSON's filepath. The expectation is that the user_settings JSON should always...
Hands rotate almost 180 around when you switch to IK after having a space switched rotation clavicle 1. Space switch rotation of clav 2. Switch hand from FK to IK...
It'd be great to have more rig scale support in the event various bones non-uniformly scale.
It'd be great if there was an option to make the Toggle Visibility option, turn off/on visibility on ALL controls. The "Toggle Proximity Visibility" button could potentially be an option:...
It'd be great to have more options for transferring the animations like choosing which constraints to use.
It'd be great to be able to mirror shapes whenever, even when overdrivers are present.