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Sample projects for the Unity.CharacterController package

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MacOS: 14.2.1 Unity: 2022.3.20f1 Character Controller: 1.1.0-exp.10 Entities: 1.1.0-pre.3 Entities Graphics: 1.1.0-pre.3 Netcode for Entities: 1.1.0-pre.3 OnlineFPS Demo: If the character dies, trigger an error. Hope to fix it in...

https://github.com/Unity-Technologies/CharacterControllerSamples/blob/cbf6e6e628e7baaa8a39d7098a88c658d433df20/OnlineFPS/Assets/Scripts/GameManagement/ServerGameSystem.cs#L194C21-L194C91 Entity joinRequestAcceptedEntity = state.EntityManager.CreateEntity(); should be Entity joinRequestAcceptedEntity = ecb.CreateEntity();

Entering play mode, I'm getting this warning: "The referenced script is missing on SceneIDMap (index 1 in components list)" No idea how to track that down. Maybe someone else has...

How do I use root motion to move my character controller? I got Animator.deltaPosition from the hybrid approach, but it doesn't move well

If you follow the directions in https://github.com/Unity-Technologies/CharacterControllerSamples/blob/master/_Documentation/Tutorial/tutorial-netcodecharacters.md Everything works in the editor fine, that is until a second client connects. That's when that world creates a 2nd MainEntityCamera entity and...

I add FirstPersonCharacter to a sub scene as in https://docs.unity3d.com/Packages/[email protected]/manual/get-started-first-person.html. However, the character falls through terrain.

Thanks for the package and the samples. Just wanted to point out something that has discouraged me from adopting this package and the samples in my project, though I'll be...

If not any other system trying to access PhysicsWorld creates error if other systems tries to read at same time. ` InvalidOperationException: The previously scheduled job StatefulCollisionEventSystem:WriteEventsJob reads from the...

I'm about 3 sections into the 1.3 version of the tutorial, and I'm finding that the code is mismatched in several places. I'm having to go through the latest commit...