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Updating to "com.unity.inputsystem": "1.11.2" breaks other input without movement and sphere mesh in platformer scene

Open IAFahim opened this issue 1 year ago • 1 comments

IAFahim avatar Dec 11 '24 13:12 IAFahim

On Unity 6000.0.3.31f1, can confirm _defaultActionsMap.[Action].WasPressedThisFrame() always returns false in PlatformerPlayerInputsSystem.

Downgrading to com.unity.inputsystem 1.11.1 fixes this.

GuillaumeDartiguelongue avatar Dec 19 '24 14:12 GuillaumeDartiguelongue