UnBeatWater

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Like it even says "macOS Mojave or newer is required for this software." so go grab Mojave at least.

Everything seems to work fine as long as you don't run `nuked-sc55` from `/usr/bin`. It correctly manages to recognize the existence of `/usr/share/nuked-sc55` but it has problems accessing the files....

Works perfectly fine on Debian

Mac may run under Rosetta. Just maybe. Since, I have had luck building OpenGL software on Mac M1 through Rosetta (Also sometimes may work without)

Already got it building without your instructions! And it's the UMAPINFO branch!

Which I wasn't able to compile before, fixed my build setup a bit. Functional build with tiny edit to DUMBPlayer.c

`#define DUMB_OFF_T_CUSTOM off64_t` had to be changed to `#define DUMB_OFF_T_CUSTOM off_t`