UberWaffe
UberWaffe
@Enginie Can you do a test for me? If you import your Korean custom messages into any map, and then export it again, does it export correctly? Or do you...
Thanks @Enginie . This helps a lot to narrow down the problem code.
> @UberWaffe Was this fixed? No. I for the life of me couldn't figure out the cause. I also couldn't get my local version to run in Korean. (But mainly...
@Whiteknight To fix the compile error on MacOS, see this PR "https://github.com/Whiteknight/augustus/pull/1" One liner, will likely be quicker to just make the change yourself.
@Whiteknight Take a look at how I plan to handle conditions in the scenario events PR #831. Example: "src/scenario/conditiontype/conditiontype_time.c" Basically that PR has all the plumbing needed to save and...
> Is this ready for review? @UberWaffe @crudelios No, I have not worked on this at all. I was just going to assist @Whiteknight.
Cool. Bugs are far higher priority.
No problem, I'll rebase once #1169 is merged.
@crudelios Rebased, incorporated the condition group and other changes, and tested. Tested loading of old save games from before condition groups. Tested loading of old scenarios from before condition groups....
Rebased after c2c958bb6f41079d13495e272a612a7b4fa04f16 (Fix importing of malformed event xml files).