Norbert Nopper
Norbert Nopper
We will have a look at it.
I was just writing a long comment, deleteid it and to make it short: I dislike the possibility of all the permutations. Probably there is no way around, but we...
Need to be solved in the future.
I removed the `extension` flag, as currently it is used for current and new extensions - but not on the documentation level.
Took me a while to create this filter: https://github.com/KhronosGroup/glTF/labels/extension
Sure :-)
@UX3D-eckerlein Can you please cross check, if this packing is possible? If yes, please adapt to code and schema.
When we were doing the PBR materials, we looked at the major game engines and evaluated what is the common denominator. When we were doing the PBR lights,, we looked...
> Except this loops right back to both cases being garbage options. When we were doing PBR next, we splitted the "beast" into several small extensions. Furthermore, we dropped and/or...
> Compatibility and acceptance that defy the whole point of doing something in the first place is the hobgoblin of little minds. If we start with a small "lego" brick...