Patrick Härtl

Results 25 comments of Patrick Härtl

The animation pointer extension implementation in the UX3D viewer is currently outdated. Adding support for KHR_animation_pointer to this repo is already planned and approved by Khronos and will be worked...

Adding glTF-Validator support is planned and will be added soon

We updated the animation_pointer extension, so the assets works as expected again. But for some reason, which I can currently not figure out, the texture transform for diffuse transmission does...

Just try it with the newest version but diffuese transmission still does not work

Is this still an issue? We still have a warning regarding this has been rewritten to undefined but it should not have any effect since the affected code is not...

@DRx3D is this still relevant?

As far as I understood the extension, the animation pointer for weights in AnimateAllTheThings is incorrect. It currently references the weights array in node 43 which does not exist (and...

Currently we always follow the spec implementation sections. If we want to use a more sophisticated version we need to clarify that this is not following the spec description. From...

Using the same value for roughness as with sheen the reflaction is only a few pixels, it is barely visible: ![grafik](https://github.com/user-attachments/assets/46931669-a026-4036-80ac-84fdab53610b) I don't know how the value for sheen was...

We can definetly clamp the value anyways, but I can not reproduce the bright lobe in sample viewer. This is probably because of the other issue you mentioned about 0...