TyIsI

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@jrwarwick let me see what I can do!

I was still working on getting the audio to play nicely in the React model. But this is what I have so far: EDIT: Deleted my code example. Please see...

This is what I've added: ``` ///////////////////////////////////////////////////////// // // Add and remove additional universes - Public // ///////////////////////////////////////////////////////// void ESPAsyncE131::addUniverse(uint16_t universe) { delay(100); ip4_addr_t ifaddr; ip4_addr_t multicast_addr; ifaddr.addr = static_cast(WiFi.localIP());...

The same input gives the following error using the 10.0.0 CLI version: `Error: Parse error: Unexpected "{flyway:DATABASE} CHARACTER SET = utf8mb4 COLLATE = utf8mb4_unicode_ci;`

If I'm understanding you correctly, you could generate a template and then use that template via the `Custom component templates` to generate your real components? (If you want it in...

@ 240Hz ![image](https://github.com/tobspr-games/shapez.io/assets/3118952/ff918239-9f33-46f3-888d-870c166e5bb1) Seems stable @ 60Hz ![image](https://github.com/tobspr-games/shapez.io/assets/3118952/4e273afa-635f-404e-b703-71d3fbfeebaf) My upgrades: ![image](https://github.com/tobspr-games/shapez.io/assets/3118952/0b08a408-0ad8-4570-b29a-b43baa15d10e) Version: `1.5.5. @ prod @ 400ee8e7` Roughly 10 FPS on my machine Interestingly enough, I also found some "interruptions"...

Not sure if this is still an issue. But have you considered using different templates for this? For Example ```json { ... "atom": { "path": "src/components/atoms", "withLazy": true, "withStory": true,...

Why not wrap that into a function that reads your cached time and if you don't have a cached time, it reads from NTPClient?

@deepakaggarwal7 Sooooo, just checking in... Has any progress been made on this? Do you need community support?

eslint-config-prettier, eslint-plugin-prettier and prettier-plugin-organize-imports have prettier 3.0 compatible releases btw.