Alex (TuxCoding)
Alex (TuxCoding)
If you have `autoRegister` disabled, users should not be able to to enable auto logins for themselves or it doesn't event enable it automatically, because your auth plugins blocks the...
Yes, but if you don't use `autoRegister` the premium login is opt-in. Then FastLogin doesn't activate it. It requires the use of the `/premium` command by the player itself.
The `War Thunder` flatpak has the same issue, that forced them to disable auto-merge Reference #373
@wjt >"if the hash of a source didn't change and the old URL still resolves" This would mean that the file always have to be downloaded even if a version...
Reproducible with older Pi's (Pi 3) too. EDIT: Appears to happen more often with movies than TV shows too. Black Panther for example was hard to play correct even with...
FastLogin doesn't block non-standard usernames. It will just ignore premium modes for them. This likely an error message from your auth plugin and I assume it's misconfigured, because that name...
Please follow https://github.com/games647/FastLogin?tab=readme-ov-file#bungeecordwaterfall-or-velocity
You don't need to open the firewall if it's running locally. You can check listening processes with their ports with `ss -tlpn`.
I feel like this complicates the command usage a lot. Maybe we should rather detect the NPC status. Doesn't some NPC plugins set a metadata flag, we could use?
I can see that the Velocity module failed to startup. You have to disable SQLite, because it's not compatible there. Here is the mentioned guide: https://github.com/games647/FastLogin?tab=readme-ov-file#bungeecordwaterfall-or-velocity