Alex (TuxCoding)
Alex (TuxCoding)
No there is currently no way. What problems do you have with AuthMe? Maybe it's better to fix those problems instead of working around them.
@cofob Good point. I considered something like that too. The same procedure applies to the UUID. However there multiple downsides to this approach, that's likely also the reason it wasn't...
I guess someone else logged in with their name before the name was assigned to someone or you had FastLogin installed. You could look through the logs or player files...
Normally the server should use the UUID of existing players, based on the username cache. Does it only happen with quick shop?
The ids are separated by line breaks. Insert your ids line by line and you are fine.
>After that the player must be kicked immediately with a message warning that the server is semi-Premium and that he must choose a non-premium nickname in order to enter the...
@Smart123s I think this is necessary to do, because FastLogin heavily depends on it and follows different really different program flow. Is there something I can help with? Maybe think...
>A better implementation would be to migrate players when they join the server for the first time (after the plugin update). isFloodgate would be null for players that haven't been...
Check that the UUID settings are correct. If you enabled premium UUID, the UUID will be different depending on the online mode.
On the Spigot server with your permissions plugin.