Tranq1
Tranq1
Yeah I'd be fine if it worked like that by default, but I'm sure some people would complain because they liked it better before :/
I'm finished with the implementation now. Debugged and tested it as much as I could on Outlands and had no more issues. It also fixed a previous bug where overhead...
Would it make sense to go one step further and implement an global ability system as well as a global buff system that offer interfaces for if, when and how...