Miikka Ylätalo

Results 24 issues of Miikka Ylätalo

Entity name matching is broken with certain characters. For example, character 'X' will match to '8'. This will have unintended side-effects in the map logic. It worked fine in Source...

The soundscape keyvalues loaded using IFileSystem::LoadKeyValues returns incorrect data and fails to setup soundscapes correctly. This means soundscapes don't work at all, in any map. [This has been reported to...

### What happened? Opening QMenu's list and navigating past the last element in the list with TAB causes the focus to leave the page. Codepen example: ![repro](https://user-images.githubusercontent.com/4648654/196358943-df6d91c3-81f7-44eb-8c67-42ea4e0a8226.gif) ### What did...

kind/bug 🐞
Qv2 🔝
bug/1-repro-available
area/components
flavour/quasar-cli-vite
area/a11y

https://partner.steamgames.com/doc/features/enhancedrichpresence

feature

Title. Have had this happen twice on separate occasions. Hard to see from the picture, but the turret's tracers are coming from another player's weapon. ![turret_tracers_from_player_entity](https://user-images.githubusercontent.com/4648654/116458768-a9e21600-a86d-11eb-8613-63047d5a4e81.png)

bug

ie. a banshee is moving with the leaping animation instead of the intended running animation. This could be a few things: - The animation event never got to the player...

bug

Fairly common. Probably due to callbacks not being called every frame (like you're suppose to?)

bug

- [x] Main menu. The fonts are currently fucked for other languages. This should be fixable with a simple backup font but I haven't been able to get it to...

bug
feature

So we don't shout when nothing's happening.

feature