TorbenTK
TorbenTK
@jhoryong Tiled 1.10 switched back to `type` because of compatibility breakage. I assume Phaser won't be introducing any changes to it due to this change of course. Another reason why...
I've run into the same thing as described here, though my conditions are a little different (using 1 NPC only, v2.24): 1. I assign the NPC to follow the player...
Sorry for the delay, it took a while before I could get back to developing. I've tested with a playarea as small as 38x20 (map: 40x30). The current playarea is...
That makes sense, thanks for the explanation. I've tested it and I no longer experience a drop in performance. The fix seems to have done the trick. 👍
TypeScript should be fine, but I'll check the codespace example tomorrow just to be sure.
Sorry for the delay. I can't see your example unfortunately. I'm using TypeScript version `5.4.5` for the new project whilst the older project uses TypeScript `4.1.3`. The JS version works...
I've created a repo for the issue: https://github.com/TorbenTK/499-grid-engine-webpack-issue Codespaces apparently cannot be shared unless explicitly invited for collaboration to said repo, however you can create a codespace from the repository....
`npm run webpack` runs the problematic webpack version. `npm run serve` runs esbuild which works fine. A final thing I'm testing (as a workaround) is to use `esbuild-loader` instead of...
Update: After some testing with one of the older projects, the problem indeed seems to be TypeScript related, namely in how `ts-loader` tries to compile (newer) versions of GridEngine to...