Anton

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Alright, found out the reason why reading stop worked. It was cause i was monitoring on the UART. If i only powered it on and ran with debug i could...

Alright, If i put a delay between Serial.begin and CANInit the code doesn't hang anymore. Still getting Send Fail no matter what i do, I've got another CAN Node with...

After further testing i removed almost everything except a sprite that moved quite quick. For the first 20 seconds there are no artifacts, and then they show up. The more...

Fixed by building https://github.com/eclipse/mosquitto from source. Need to change a few things, first in StringUtils.cpp from the plugin ``` auto convertedStr = StringCast(*str); const char* originalStr = convertedStr.Get(); ``` In...

Hi, it was a fault within the PCB. I think it was some issue with different logic levels between the IC's of the MCU and CAN controller & transciever.

![image](https://github.com/user-attachments/assets/5419dae5-2b7b-4a11-89df-abde10108963) ![image](https://github.com/user-attachments/assets/fcf73013-63ae-42ea-ac18-2a4023dc616b) The VContainer Diagnostics clearly shows its the same instance right?

![image](https://github.com/user-attachments/assets/934d3071-acbe-48f8-9e02-88c3f54f95f6) Are there different instances depending on the contract type?

I fixed it by removing RegisterEntrypoint, adding a monobehaviour called "StartCaller" that calls Start instead. I dont think this is how its supposed to work..?

> Does this issue still persist with the latest main version of nerfstudio? I've made a fix to the export result on the `main` of nerfstudio I installed nerfstudio for...