Anton
Anton
Alright, found out the reason why reading stop worked. It was cause i was monitoring on the UART. If i only powered it on and ran with debug i could...
Alright, If i put a delay between Serial.begin and CANInit the code doesn't hang anymore. Still getting Send Fail no matter what i do, I've got another CAN Node with...
After further testing i removed almost everything except a sprite that moved quite quick. For the first 20 seconds there are no artifacts, and then they show up. The more...
Same error here, Ubuntu 22.04 , UE 5.3.1
Fixed by building https://github.com/eclipse/mosquitto from source. Need to change a few things, first in StringUtils.cpp from the plugin ``` auto convertedStr = StringCast(*str); const char* originalStr = convertedStr.Get(); ``` In...
Hi, it was a fault within the PCB. I think it was some issue with different logic levels between the IC's of the MCU and CAN controller & transciever.
  The VContainer Diagnostics clearly shows its the same instance right?
 Are there different instances depending on the contract type?
I fixed it by removing RegisterEntrypoint, adding a monobehaviour called "StartCaller" that calls Start instead. I dont think this is how its supposed to work..?
> Does this issue still persist with the latest main version of nerfstudio? I've made a fix to the export result on the `main` of nerfstudio I installed nerfstudio for...